Blog



Visuals for DJ/Producer Nowa: 
May 2024

We have been collaborating with the Cyprus-based producer Nowa for a couple of months now. For the next kit we create, we want to aim for a colorful and more eclectic style. Here are the results.

Documenting Heel of Steel Night 
May 2024

I visited Heels of Steel night at @fortynine_linz with my camera.

Blender: Particle System + Letters
April 2024 

Wondering how to use motion trailed letter with particle system. Meshed with dynamic background. Bring what is random.


Poster Design: 3D Design for Tangent Event SeriesApril 2024

A2 size, 3D Poster Design for Tangentvol2 event: organized by Tangible Music Lab students. Typography by Lukas Hoffman.

Aimed at creating a visual scenario that will generate an electric sound in the shape of a tangent equation.

Poster Design: Cross Sections Exhition
February 2024

Exhibition by the Kunstuniversitat Linz, Interface Cultures Students. Curated by Behiye Erdemir and Martina Pizzigoni.
 

Album Cover: Sexting is Cliche But Sometimes It’s Also An Important Need
February 2024

An Album cover design for Regular Beats.
Tools: Blender, Adobe Photoshop 

Documentation: Technoport Events
February 2024

I was commissioned to document two events at Technoport during my visit to Cyprus. Lovely, friendly crowd. Nice team.




Booklet Design: Sound I’d Like To Wear
January 2024

I designed the program note for the interdisciplinary art class event that took place in Ars Electronica Center Deep Space Center.


Blender: Rigid Body
January 2024

Exploring physics for an upcoming social media project.


Blender: Typographic Ocean Simulation
January 2024

Testing what happens if I assign a typographic JPEG image onto a plane that has a ocean simulation.


Blender: Rigging Eyes
December 2023

I am becoming more and more interested in motion. The YouTube series I found started with rigging the eyes.


Poster: 3D Design
November 2023

A2 size, 3D Poster Design for Tangent event: organized by Tangible Music Lab students. Typography by Lukas Hoffman.



Blender: animated convex hull
November 2023 

I'm learning more about Geometry Nodes. It's quite interesting to cover the entire geometry with a 'convex hull'; however, it doesn't provide elastic movement when animated.


Blender: Geometry Nodes 
November 2023 on Cables.GL

Testing transform node.
I just enjoyed the glow ehe.



CloudGenerator2000: Web-Base App  
November 2023 on Cables.GL

CloudGenerator2000 is an interactive, web-based application created on Cables.GL for a Creative Coding class. Feel free to test it out.

Go check it now.


Points and Instances: Blender
November 2023

I discovered the tutorials of CrossMind Studio and diving more into geometry nodes.

See the video on my IG


Displacing Geometry: Blender 
November 2023

I tested the 'Displacing Geometry' tutorial to turn a grid into a mountainous effect. I edited it in Premiere.

See the video on my IG


Letters on Ceramic: Blender
November 2023

I tested Image texture onto a ceramic material, duplicated the object to get a good old scanner look.

See the video on my IG


Smashing Hearts: Blender
November 2023

Cloth physics, heart, and a compressor. A test after 'It’s Not You, It’s Me, 2023,' to have a reference for the desired animation.



Arduino to Max/MSP to Blender
November 2023

“It’s Not You, It’s Me, 2023”
Draft for an Ongoing Project
Format: Mixed Media/Interactive
Tools: Arduino, Max/Msp, Blender

I’ve been exploring the intersection between sensors and the control of 3D design in Blender. In this project, I’m using detected pulses to control a compressor. My aim is to better understand and research how to incorporate physics into the heart design.

See the video on my IG



Unreal Engine  //  in Arucad Libraries for Buffer Fringe
September 2023

I have been working intensively in the Arucad Library Computers in Northern Cyprus. Here are some recent things that I have been working on:

1.  Practising Niagara Systems // Interaction
Metahuman to Actor
Texts customized on blender


2. Abstract shaped into Unreal Engine is such a mix!

More to come soon!




Unreal Engine  // Metahuman Lipsync Problem
September 2023

LiveLink works properly however couldnt solve the lipsync problem. Possible solutions:

1. NVIDIA Omniverse Audio2face to Unreal Engine 5.2 Metahuman
2. Faceware Portal:  I actually really liked the result here is the course for it
2.1. Same person different video






Blender  // Max OSC Connection
September 2023

https://github.com/maybites/blender.NodeOSC
Crazy stuff.
Wondering about how to develop Blob Tracker to Blender tool. In which parameters it can be used?




Blender  // Photoshop Mockup to Particle System Animation
September 2023

Modeled the ticket on Blender with the referencing tghe mockup, moved with particle system.

For the Card Look for 18x6cm: Bump: Strength o.3 Distance 0.010 + Voronoi Texture 3D, Smooth F1, Euclidean, Scale 120/Smooth1/Random 0



Photography  // Testing Flash-Glow Effect in Bristol
August 2023

Hanging around in town. FujiXT3 with 16mm 2.8 + Canon Speedlite 580EX II
Edited to have a (glitter)GLOW(glitter) I made an action.

Remember to add the action here




Daz 3D & Blender  // Human Model  
August 2023

I saw an Instagram reel about Daz3D. It does worth to explore more. You can export models >>> send it to blender. 

Transfering eyes is a bit problematic.
I’d like to see if I can send animated models

PLUS: There is a plug-in for face transfer. looks sick but its not free. ;)




Blender // Typography Projection
August 2023

Idea: Would it work if I project text onto materials to edit the text?

After quick sketch: Def. It works.
Pros: (dramatic) You can spend your entire life exploring this.
Cons: What you see is what you get is problematic for now.




Blender // Video Projection 
August 2023

Problem: The audiovisual video quality is too low. How can I utilize it in a dynamic manner?

Solution: I intended to project the video onto an inflatable tube man within Blender to infuse it with dynamism. I discovered that an Image Texture can be applied to the light source (see "CG Matter Tutorial: Create Projectors Fast"). The "Use Node" option is exclusively available in Cycles, and the Texture Mapping needs to be switched from 'UV Map >>> Vector' to 'Normal to Vector'.

Further Ideas: How would it look to animate text?





















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Works


Buffer Fringe Festival
Teaser Campaign, Festival Screen
Interaction Design, Graphic Design
October 2023

Direction of the teaser campaign for the Buffer Fringe Festival 10th Edition and the design of the festival screen. View the full project here.


Coastline(s) Waning:
3D Animation, Graphic Design
January 2024

Graphic design for enviromentalist campaign. The project implemented by Visual Voices in cooperation with the Allianz Foundation. Click here to view the full project.



Introducing Pop*
Audio-Visual Interaction
March 2024

Developing a system to transform microscopic images of effervescent tablets into sound. Detailed pdf here.


Long Distance
Interactive Installation
Interaction Design
April 2023

With Ejtech Studio and Tangible Music Lab

Long Distance aims to establish a direct and tactile connection between the user’s heartbeat and the movement of the Soft Sound fabric speaker.

Exhibited inbb15, Linz/Austria
View the full project here

Gehaltvolles Gespräch
September 2023

Card game designed to pose questions inspired by residency permit applications.

View the full project here.



Somewhere between here and there.